Week 5: Mid-fidelity prototype

A cluster of ideas, wrapped in a flow


Find the higher-fidelity proof of concept here.

It explores the following ideas:

  • Supporting platform: digital touch screen + stylus support
  • Building blocks: nodes, cards, and groups
  • Different types of relationships between nodes, cards, and groups

Experimenting with different prototyping methods

Prototyping a medium that hasn’t existed with today’s “mediums” is difficult. 

I tried to prototype with a mix of page print, stickies, and whiteboard.

I realized that it probably wasn’t the best attempt to brainstorm the narrative, I decided to start from a use case that flows into a storyboard capable of demonstrating the concept. 

Picking a good story

  1. Writing an architectural theory essay
  • Specific intention: writing about how architecture as environmental support could change the power dynamics
  • Materials involved: Foucault, Panopticism; David Gissen, Grounds for Action; Nora Bateson and Gil Friend, Inner Ecology—Thinking Through the Mess

The first story originated from my personal friend’s research experience. The main problems are: the context of learning is too complex to be quickly grasped in demo; the materials don’t come from the organic exploration, but external recommendation from others. 

  1. How I came up with the concept
  • Exploratory intention: starting from an external link, stumbling upon more content, and forming understanding that we need a better tool for thought
  • Materials involved: whatever this project has covered so far

What a terrible idea! The quirkiness of meta design faded away minutes after I started designing – The story became complex (and boring for others.) I don’t even know what my story is anymore. 

So I came back to the story I had in the sketched concept. Why didn’t I do that earlier? Anyway. 

Relevant readings discovered

How can we develop transformative tools for thought? – Thank you Andy and Michael for clarifying what I'm doing.